A design system should make work faster. Here is how Eleveyte keeps them small, useful and easy to evolve.

Most design systems fail not because they're bad, but because they're too big. Hundreds of components, four themes, and documentation that nobody reads. By the time it's "ready", the product has moved on.
That's usually enough to ship 80% of any product or marketing surface.
Tokens are the single source of truth. Get those right — light and dark, accessible contrast, sensible spacing — and components almost design themselves on top of them.
We treat the system as a real product with a backlog, a small group of owners, and a versioning story. New components get added when there's a third real use case, not when somebody imagines a future need.
The honest answer: as soon as you have two pages and two designers. The system doesn't need to be complete, it just needs to exist. Eleveyte typically ships a starter token set and four or five components on day one of any new client engagement, and grows it from there.